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| Total Votes : 6 |
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Christian Knudsen Administrator
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Posted: August 6th, 2009 Post subject: 'The Runners' by Cthulhu |
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Download
Description: This quest was inspired by a Sci-Fi movie (look at the title, and no, it's not "The Running Man"), and it has a good deal of references to other science fiction books, movies, and computer games. It will take you across the galaxy in a deadly hunt for the Runners. I've made it so it won't necessarily add anything to your criminal record, if you are careful.
Difficulty: Average
(The difficulty is based on completing the quest in a well-equipped Centurion.)
Last edited by Christian Knudsen on September 16th, 2010; edited 2 times in total
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Quaker2k9 Experienced
I can have an avatar now! |
Posted: August 6th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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It's the movie I hoped it would be! Sweet!
But I think I got stuck somewhere... I've retired numbers three and four from my list and went back to the mining base to meet my client, but I can't find him! What am I doing wrong? _________________ Retros tick me off!
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Christian Knudsen Administrator
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Posted: August 6th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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I know that Cthulhu experienced this a few times when programming the quest, but I wasn't getting it and he didn't get it the last couple of times he tested. Can you send me a save game, so I can take a look at what's going on?
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Cthulhu Ace
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Posted: August 7th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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Damn!
I thought that problem was gone. That scene loads when you kill Zhora, so save a game just before you talk to J.F. (or before Zhora jumps you) and try again (sorry about this). I haven't been able to recreate this strange behavior the last few times I played the quest, but I know what your talking about.
Don't know if Christian wants a saved game before or after that scene has loaded though?
EDIT: grammar.
Last edited by Cthulhu on August 7th, 2009; edited 2 times in total
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Quaker2k9 Experienced
I can have an avatar now! |
Posted: August 7th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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I've already sent Christian a Save, unfortunately I only have one where the scene in question is already loaded (Zhora and Rachael retired). I'll later re-start the whole quest and make sure to save at the right time, then see if I can avoid the problem
Don't worry, I'm sure the problem will be identified and retired, too
Something I spontaneously searched for one minute after reading your quest's description, to put me into the right mood:
YouTube Video _________________ Retros tick me off!
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Christian Knudsen Administrator
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Posted: August 7th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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Thanks. I'll check out the status of the quest variables to see if the correct scene has been loaded at all.
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Christian Knudsen Administrator
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Posted: August 7th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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Hmmm... Commander Jameson's character's template value is 2. That's why he isn't loaded when landing at the base. I'm trying to figure out why this is. His character's template value must not be reset correctly somewhere...
Anyway, a temporary fix will probably be to set his template value to 0 in the scene where he isn't loaded.
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Christian Knudsen Administrator
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Posted: August 7th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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I've found the bug. It causes a quest character's template value to not always be set to zero. It's fixed for the next release, but in the meantime it's probably a good idea to always set your quest character's template values to 0 to make sure.
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Cthulhu Ace
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Posted: August 7th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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You still have my source code right? Could you set Cmdr. J:s value to 0 in the scene "Briefing", that would make my quest playable on this version as well, right?
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Christian Knudsen Administrator
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Posted: August 7th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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Yes, that should work. I'll do it for all characters that haven't got a template value different from 0 just to make sure. Quaker will still have to continue the game from a scene before this scene is loaded, though.
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Christian Knudsen Administrator
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Posted: August 7th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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I've updated the quest file available for download. It now resets all quest character's values to 0 (except for Rachael and Zhora). As Zhora has a template value of 2, I'm pretty sure the bug was transferring her template value over to Jameson's - that's why it didn't happen until after Zhora's scene.
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Quaker2k9 Experienced
I can have an avatar now! |
Posted: August 7th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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Cool, I'll check it out as soon as I'm done fixing that monster scene I'm currently working on. _________________ Retros tick me off!
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Quaker2k9 Experienced
I can have an avatar now! |
Posted: August 7th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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Oh-oh!
"Unable to load quest! You need at least v0.6 to load this quest....." _________________ Retros tick me off!
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Christian Knudsen Administrator
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Posted: August 7th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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D'oh! I compiled with my dev version, which is 0.6. Try it again now. 
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Quaker2k9 Experienced
I can have an avatar now! |
Posted: August 7th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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Alright, I've finished it! My review:
You've done a man's job there, Cthulhu! This definitely sets the benchmark for sheer awesomeness very high.
I'm not going to comment on the story too much, the implications are well known to anyone familiar with the SF genre... It doesn't get much better than Blade Runner. There is one thing that intrigues me, though:
In the beginning, the Commander says there are six (6) runaways. Let's make a quick count: Leon (1); Nomad/Clovis (2); Rachael (3), Zhora (4); Pris (5), "Mad Man" Hauer (6), Roy (7)..... Something to think about. Is this an error or have I just retired someone who was actually a real human being? I love this. Wasn't there a similar kind of "error" in the movie, with one replicant more declared than counted? _________________ Retros tick me off!
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Quaker2k9 Experienced
I can have an avatar now! |
Posted: August 7th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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Does anyone of you have the new, expensive 5-disc release of Blade Runner? It's worth getting for this alternate ending alone:
Scene : In Deckard's car, driving on the old mountain road up north.
Rachael: "Are you and I lovers?"
Deckard: "Yes."
Rachael smiles.
Rachael: "Did you know your wife a long time?"
Deckard grins.
Deckard: "I thought I did... What's a long time?"
Rachael: "Forever."
Rachael: "You know what I think? I think today has been the best day of my life..."
Rachael: "You know what else I think? That you and I were made for eachother."
Deckard freezes for a second, looks at Rachael, shocked.
Rachael leans back, smiles.
Fade to End Theme. _________________ Retros tick me off!
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Cthulhu Ace
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Posted: August 8th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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Rutger Hauer is not a Nexus-6.
As you can tell, all the runners have a "(Nexus-6)" in their last names (Except the Nomad/Gully Foyle). I needed two guys in the final scene to keep you from shoot Ray Batty before he gives his speech, and to give him something to shoot at.
I've taken some liberties, like, in the movie the Blade Runners were the cops right?
(By the way, the book (Do androids dream of electric sheep) is nothing like the movie, if I remember correctly, I read it a few years ago, and it was mostly about Deckard wanting to buy a pet, a real pet, not an android one. But I don't really remember it at all.)
I just came to a great realization, in just a few years time there will be people out there, that's never seen the original Blade runner, just the DVD -Directors cut, without Harrison Fords narrating voice!
And whats even worse, the same people will think that the original star wars is with those horrendously atrocious poorly made digital special effects that George Lucas added during the late 90's. It's like Cartman says in South Park: "What ever, I do what ever I want, I digitally added Jabba the Hut to the original Star Wars movies"
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Quaker2k9 Experienced
I can have an avatar now! |
Posted: August 8th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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Computer effects are really horrible... The guys producing these movies so inflationary really aren't thinking.
Look at the great models in Blade Runner, these scenes really pass the test of time and will always look good.
Have you watched Jurassic Park 1 recently? When it came out, the animations were praised very much. Today, as the quality of CGI has improved and the audience has gotten used to looking at animated stuff, the dinos in JP1 look awful. Pixels everywhere, don't feel natural at all, you can easily tell where they put together live-film and effects even if you want to believe the illusion. _________________ Retros tick me off!
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WorkerDrone Rookie
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Posted: August 9th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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Well. I must say, this was one lengthy quest, but I finished it, and I enjoyed it to the fullest extent that I could. I loved the...well, I really liked the great job you did here, and it really brings life to the game when you get absorbed in quests like this. I EAGERLY await the next installment. _________________ The bugle sounds as the charge begins!
But on this battlefield no one wins.
The smell of acrid smoke and horses breath,
As you plunge into a certain death!
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Cthulhu Ace
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Posted: August 9th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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Thank you very much for your kind words Quaker2k9 and WorkerDrone. They mean a lot to me, as I spent a lot of time writing this quest. I would never have finished it if it wasn’t for Christian who helped me finding the final errors, causing the ‘Victory’ to be lost in space, so big thanks!
| Quote: | | I EAGERLY await the next instalment |
I actually built in the possibility of a sequel (that’s why I have the Nomad), but it will not be about hunting Nexus-6 units. I don’t have any ideas other than how I’m going to “connect” the two quests, and what the theme of the quest will be. I think I’ll wait until v. 0.6.x where you can dock, since this might be an essential part of the next quest, but I could always work around that.
Partial Spoiler alert:
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Most of the time I spent writing this quest went to stuff you won’t notice if you just follow the normal storyline, for instance, what happens if you kill Leon but fail to get back to Commander Jameson in time? Or don’t kill him? Or if J.F. dies? What should Jameson say if you don’t act on the information you receive at bars and from neighbors, but just go back to him? (the mission says “find information, report back to me). Or if you kill Roy Batty right away? Or if you try to enter Rynkel through the other nav-point? (don’t try this unless you have a death wish)
By the way, try turning down the Commanders original proposal during your first conversation. It took me quite a while getting it right, until I realized I had to insert two hyphens (-) to get it correctly aligned, try it and you’ll find out.
However, there are no “alternative” storylines, just alternative conversations. My thought was that if you don’t know what to do you could always go back and ask the Commander.
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Quaker2k9 Experienced
I can have an avatar now! |
Posted: August 9th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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| Cthulhu wrote: | | By the way, try turning down the Commanders original proposal during your first conversation. It took me quite a while getting it right, until I realized I had to insert two hyphens (-) to get it correctly aligned, try it and you’ll find out. |
I've seen that, looked pretty cool. Also seen what happens if you want to bail on the job of killing Zhora (the conversation on Hooper's that had the bug)... Haven't checked out the other possibilities though. _________________ Retros tick me off!
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Flyboy Veteran
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Posted: August 18th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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Here's my critique of the quest. The storyline was pretty good, the fights were well done, and all but one of the dialogues were good. The only reason I gave this quest a 2 was because of the profanity. If you recall, I subtracted points from the rating of Quaker2k9's "A lady in trouble" because of language. This quest had only a couple of profanities, in only one dialogue, yet I felt that the profanity was far worse than the profanities used in "A lady in trouble". The fourth of the Ten Commandments says "You shall not take the name of the Lord your God in vain...". Please recall that the Ten Commandments were God's direct commands to humanity. I believe that everyone would agree that the player's response to Roy Batty was in blatant violation of this commandment. As I said in the beginning of my post, the only reason I gave this quest a low rating was because of the profanity. You obviously put a lot of hard work into this quest, and you are to be commended for that. My only objection is the profanity.
Please understand that I am not in anyway attacking you personally, as before I am only posting a critique of the quest, not a personal attack.
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Christian Knudsen Administrator
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Posted: August 18th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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Please don't bring religion into this or any other thread. I understand if you don't like profanity. Fair enough. It doesn't bother me, but we're all different. What does bother me is using religion as an argument.
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Cthulhu Ace
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Posted: August 18th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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That line you're referring to is from another movie.
I'm sorry if it upset you, but since the player in this quest kills a few people I guess the fifth commandment is violated as well.
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Flyboy Veteran
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Posted: August 18th, 2009 Post subject: Re: 'The Runners' by Cthulhu |
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Christian: Sorry to upset you, I did not think that my reply would be offensive, or I would not have posted it. I meant to use that not as an argument, but as a basis for my objection. I will not do so in the future.
Cthulhu: Thank you for being understanding. I don't think the player commits murder, because the player is employed by the authorities to neutralize a threat. Christian has just asked not to bring religion into the discussion, so if you want to discuss the murder versus not topic further, I would be happy to do so but not as part of the discussion here.
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